We looked into the codes and conventions of documentary, and learnt that the idea of a documentary is interviews with cutaways to illustrate what has been said in the interviews. We realised that all documentaries are there to answer a question and be informative, so when making ours we had to make sure it was well balanced and was being creative, entertaining and informative.
14th april 2010
I started to try and think of what consoles should be featured and why? what games should be implemented and how they should be.
15th april 2010
Beth Sharp joined our group much to my dismay, but as in the media industry you cannot choose who you work with i did not make a fuss. We started to realise that our project was incredibly and we wouldn't be able to cover all of it in our time frame, we had to decided how we were going to revise it into a more manageable project. We did this by choosing specific popular consoles rather than every console within the 30 years.
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